Designing for 3D
- The usual option
- A 2D image, as on most scanners: travelers take their devices out of the bag.
- The choice
- An interface built for 3D, where the agent rotates the bag to see what is inside. To test it, I modelled in Blender and Adobe Dimension the objects that go through the scanner, in several types of view, then brought them into Figma.
- Why
- Keeping their things in the bag makes screening less stressful for travelers, who are often afraid of having a laptop stolen or losing an item.


